Morph 3D Tutorial Part 2: Changing blendshapes at runtime

This tutrial’s got outdated with M3D 1.6 release. Might still be useful but not entirely accurate. In the last part we set up our scene and added a character controller to our MCSMaleLite model. Now we can proceed to setting blendshapes at runtime. First we need a UI and a […]

Morph 3D Tutorial Part 1: Setting up the scene

This tutrial’s got outdated with M3D 1.6 release. Might still be useful but not entirely accurate. This part of tutuorial is about setting up the scene with a Morph 3D model. So first thing’s first, open unity and create a new project called Morph3DTutorial. From the “Window Menu” select the […]

Morph 3D Tutorial

This tutrial’s got outdated with M3D 1.6 release. Might still be useful but not entirely accurate. This tutuorial aims to put a Morph 3D character in the Unity scene and change morph (blendshape) values at runtime with a slider. It will be a much simpler version of the Morph 3D […]

Morph 3D in Action

This is a little character creation demo made with Unity using Morph 3D Male Lite and Female Lite characters. Demo is featuring runtime blendshape changes. There are some clipping issues with clothing especially for some sliders with higher values. Hopefully these would be fixed as Morph3D releases newer versions. I […]