o3n Simple Humanoid Foot IK   Recently updated !

Description Simple humanoid foot IK is a script that automatically detects the floor distance and floor geometry and applies the Unity built-in IK for feet. It’s as simple as dragging the script on the character. No setup needed (Unlike AnyIK). It detects frontal area for stairs-like geometry to adjust the […]


o3n Male and Female UMA Races 1 comment   Recently updated !

o3n Male and Female UMA Races. Click here for WebGL demo. If you want to know the content available (or upcoming) for o3n Races check the patreon page here. Better yet become a patron and decide what’s next. Blender file for content creation is available for download here. Version Details […]


AnyIK Demo

This demo is the PC demo of AnyIK  2.0. Download the demo (PC).    


AnyIK Tutorial 5 comments

You may take a look at AnyIK features here. You may also download the PDF version of the tutorial here. (PDF is included in AnyIK package) Upgrade Notes for Earlier Versions (1.x) Version 2.0 introduces new scripts with new names for every type of IK script, although old scripts (if kept) may […]


AnyIK an IK processing tool for Unity 2 comments

​Changelog 2.0r8 – Fixed an editor script error that occurs when animator is not humanoid. – Added methods to IKController interface to get and set weight (Not usable on foot placement IK controller since it automatically adjusts each IK weight) ​2.0r7 – Changed “on ground” check and IK process criteria […]


Morph 3D Tutorial Part 2: Changing blendshapes at runtime 18 comments

This tutrial’s got outdated with M3D 1.6 release. Might still be useful but not entirely accurate. In the last part we set up our scene and added a character controller to our MCSMaleLite model. Now we can proceed to setting blendshapes at runtime. First we need a UI and a […]


Morph 3D Tutorial Part 1: Setting up the scene 3 comments

This tutrial’s got outdated with M3D 1.6 release. Might still be useful but not entirely accurate. This part of tutuorial is about setting up the scene with a Morph 3D model. So first thing’s first, open unity and create a new project called Morph3DTutorial. From the “Window Menu” select the […]